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Albion Online Gold is Now Can be Purchased Online at AlbionMall.com

Posted by bladeandsoulgoldstore on November 29, 2016
Posted in: Blade And Soul Gold. Leave a comment

The online game industry has developed rapidly nowadays that all kinds of game type and genres are existed on the market. No matter what kind of game they are interested to play, good chance they will be able to find best choices to it there. And what becomes a new trend in today’s gaming industry is fantasy game genre. There are hundreds fantasy game online can be found on the market today. With the wide ranging options of game titles and features it offered, online gaming industry has always able to draw more attention from worldwide audience in the last couple years, making it a large gaming community ever existed.

Albion Online Gold is Now Can be Purchased Online at AlbionMall.com

And among so many great online game titles people can find on the market, there is Albion Online. All gamers on earth must have known about Albion Online or at least have heard about this amazing game from many sources. There are many reasons why Albion Online is becoming a favorite to millions people around the world, such as its advanced visual graphic, outstanding storylines, and even advanced online in Albion Online actions between players. Not to mention also newly improved in-game trading and currency system which allow players to do many things other games are failed to accommodate.

All Albion Online players all around the world should be really happy to know that Albion Online Gold is now can be purchased via online. Yes, they don’t even need to be away from their desktop to be able to purchase Albion Online Gold,It offers easier option for anyone whom wanted everything to be fast and simple. All they need to do is just to find a reputable online gaming merchant where they can trust them to buy various in-game currency and leveling items. Dig more information about these sellers before making a purchase to be sure everything is as they advertised.

About AlbionMall

One of the most reputable online merchants for in-game amenities and accessories of Albion Online Online then one can try AlbionMall.com. AlbionMall.com is a well-reputable online gaming shop where players can buy various things for their favorite game, including also Albion Online Gold. In fact, AlbionMall.com is the only place around that offer cheap Albion Online Gold and accept payment from worldwide buyers with 24/7 accessibility. Albion Online Gold is the most important element in Albion Online gaming world as it can be used to buy various kinds of accessories, weaponry, ability, and others that are needed for character leveling. At AlbionMall.com anyone can buy Albion Gold whenever they need it, at the best price.

More information, please visit http://www.AlbionMall.com.com/

I would work on something in Albion

Posted by bladeandsoulgoldstore on September 12, 2016
Posted in: Blade And Soul News. Leave a comment

smaller zones and more choke points are needed if you want pvp to happen further from towns. I like in the trailer everybody matters, where the bandits are waiting on a bridge to Buy Albion Online Silver. How many actual zones in the game have those funneled/choke points for ambushing? Maps are too big and open.

Moongates – these were guarded to some extent, but for the most part were pvp havens. You could use them to get to further parts of the map quickly, but they were still far away from cities that you couldn’t just pop around all over the map, in albion if these were added it could solve the walking problem and also increase pvp in different areas of the map, if implemented correctly. IE: don’t put moongates near chest maps or castle maps.

I also think ading 5-6 more chests that spawn at the same time and every 1 hour would also create PvP hotspots. The last patch did this right now there just needs to be a bit more areas with chests so that guilds/players spread and compete for the content of those chests. I ve participated in a few of those battles and it can be great fun for small guilds and roaming groups.

Redisigning some maps so that there are 2-3 briges that have to crossed etc is also a good idea but would require a bit of work to redesign the zones. I think we will see it happen either shortly after launch or during the Beta.

It actually has sense. Black zone without Cheap Albion Online Gold, red and yellow capped will give a different kind of game play.

Ps: I would work on something like :

Yellow capped at 5.2
Red capped at 6.2

The territory gives some kind of reward in resource. You have to fight for this reward, not really for the gear.

In gvg there should always be the possibility to execute ppl. In yellow zones too.

Creating the Dragon Emblem mark in Icarus

Posted by bladeandsoulgoldstore on August 29, 2016
Posted in: Blade And Soul Gold. Leave a comment

You mean the most selfish, they controlling the garme and taking from people trying to participate in the event, by all means join the guild that everyone on NA is waiting for GVG so they can demolish them Cheap Riders of Icarus Gold, and not by himself the rest of the server works towards bringing garme down in the hopes that people can try and participate it, the guild you mention waits and ninja’s it, they kill agnas so noone else can get it, honestly they have ruined this event for the majority of server

Yep somehow they manage to take it from everyone else even though we had 10 people sittingon the spawn point whirwinding, the “guild” person managed to tag it from liek 20 meters away? can’t tell me there isn’t something dodgy going on there. Nexon really really need to do something to address this “guild”. Can’t wait for PVP so the whole server can do PVP = People Vs P”guild”…. I can’t wait to see in general chat… “Everyone “guild” is at ____” and then see 100s of people go there just to kill that “guild”.

These guys are so legit they only need 1 man and 2 man parties to stockpile Garmes, wish they was active on the forum or the game so I could join hopefully one of them sees and messages me!! Maybe most of them don’t speak English/Spanish/Portuguese/French like the rest of North and South america though. Here’s hoping they do though!!!

Creating the Dragon Emblem mark and Daveen’s Perfume on the NA – Baellas server. I’m providing this service for free and keeping any triumphant procs to pass to Icarus Gold guildies. All I ask is that you share your experience on this thread to show you had a trustworthy and honest transaction.

The following mats are required for Agnas:

Dragon Scales x 10
Dragon Heart x 1
Familiar Orbs x 50
Elite Taming Potions x 10

The following mats are required for Garme:

Khabim’s Shadow x 10
Daveen’s Essence x 1
Familiar Orbs x 70
Elite Taming Potions x 15

While Albion is a fine product

Posted by bladeandsoulgoldstore on August 2, 2016
Posted in: Blade And Soul Gold. Leave a comment

While Albion is a fine product, no one would accuse it of have excessive player documention. This most apparent in the End-Game PVP struggles for area control, high tier crafting, gathering and so much Albion Online Silver. A lot of the conversations around the Outlands and the various black zones in the previous beta talk about things I have never seen. I know writing documentation is a pain and very difficult to get behind when it is possible that the part of the game will change and obsolete the docs.

Perhaps it would be possible to allow some kind of “ghost” access to the Outlands. Players could travel to the Outlands as semi-transparent characters. Perhaps they would be visible to standard players, perhaps not. Visiting players could move around but not engage in any actions that had any actual impact.

  • They could select and inspect other players
  • View the contents of the auction house and city merchants
  • Target creatures to get an idea of their power
  • Watch battles to get an idea of what sort of tactics are in use
  • Pretty much runaround and get an idea of what is out there
  • Because they don’t exist, “ghost” players could not be killed or interfere with actual action

I suspect that this would motivate less experienced characters to join in the Cheap Albion Online Gold. If the “ghost” players had too much impact on a server, perhaps there could be preview periods scattered throughout the time-zones. If there is useful intelligence that these “ghost” players could obtain…this play would not work. But it is a tribute to how “distant” those lands are to my characters.

Albion Online: but players should NOT be able to escape combat

Posted by bladeandsoulgoldstore on July 30, 2016
Posted in: Blade And Soul Gold. Leave a comment

Trust me, I’m no fan of the zerglings, but this was a completely broken mechanic and one that needed to be fixed.

I’m in favor of adding mechanics that help solo gatherers. But players should NOT be able to escape combat by quick mounting mid-fight with Albion Online Silver, and running off. Mounting while in stealth was particularly ridiculous, and it was overdue for a fix.

Most players use it for one of two reasons 1) Griefing others by aggroing mobs on them 2) Disappearing in PvP when their health is low, causing all enemies to drop target on them and all attacks, even those already en route, to simply disappear .

If they want to help harvesters/gatherers, there are plenty of ways to do that without also emboldening exploiters and griefers.

When you are flagged up and attack a non-flagged it gives you a 10 minute AO Gold debuff that prevents you from deflagging. If someone attacks you when you’re flagged, but you do not attack back, it does not reset your flag. Since they can obviously tell the difference between people who did or didn’t fight back in an attack, there is no reason they can’t use the same mechanic with mounting.

I’d propose these two changes:

– Characters are unable to mount in combat. (think of how the soup regen buff works with regards to pvp combat vs NPC combat)
– Characters who have not attacked another player for 10 minutes receive the “Quick Mount” ability.

  • Quick Mount allows players to mount up with only a .5 second cast-time and gives 5 seconds of defensive bonuses.
  • Quick Mount has a 10 minute cool-down.
  • Quick mount’s 10 minute cool-down is reset anytime you:
    • Attack another player in pvp. (doesn’t reset if you’re attacked Cheap Albion Online Silver but do not attack back)
    • Log in/out of the game.
    • Zone in any way. (to another map area, a dungeon, grotto, guild island, etc)
  • Quick Mount can be used while in “Fade Out” stealth mode.

Riders of Icarus: Rare Mount is Something

Posted by bladeandsoulgoldstore on July 20, 2016
Posted in: Blade And Soul Gold. Leave a comment

I will disagree in the aspect that, eventually most people will have them… and a rare mount is something you want… like its a gold bullion hanging there waiting for you, and while its great to have a rare drop to get them, theres a limit… if something is too rare it puts off people and you end up with only lucky people or those willing to waste enough of their time in what i will remind you is a beta not a full game release with Riders of Icarus Gold… i gave up because after 6 hours of farming shamans and khabamists i couldnt get the drop…. i mean mounts arent exactly useful in an entire sense…. pets maybe… not mounts

My suggestion is to make the tameing a little less random. if its a mount that needs an item like taslan dont make the item dissapear if the tameing failed, specially when the drop rate is so low.

If your going to keep the randomness of the tameing up the freaking drop rates.

Again, i want to point out that i, while frustrating with Icarus Gold, find this very fun.
I enjoy grinding away and learning the best combos of spells to kill things the best without takeing too much damage.

However other might not find it as such fun as i do so im asking that the dev’s take this into consideration in the next patch or the one after that and change somethings around.

Thank you to all who read through my managery of words and managed to get this far. Please post your thoughts on what i’ve said down below

Trouble with the taming aspect, you cant have the rare mobs easy to get. To have a rare mount you need to make it a challenge to get it in the first place.

I agree that sometimes the ingredients are hard to get hold of sometimes but if the rares were too easy everyone would have them and then they’d become mundane rather than rare.

Its bad enough people trying to complete challenges with chances to Buy Riders of Icarus Gold whilst your trying to tame without loads of people all trying to jump on them as well.

Albion Online isn’t instanced for a reason

Posted by bladeandsoulgoldstore on July 12, 2016
Posted in: Blade And Soul Gold. Leave a comment

The game isn’t instanced for a reason, meaning, everything that matters to a person/group of people should be a POI (point of interest) for them. If you feel someone is logging in and killing your boss, take the time to wait and kill them when they come back in (remove that stupid protection buff from red/black zones ffs). If they die enough times to you since it’s your POI, they’ll stop doing it or do it smarter. Stop asking to get your hand held.

The real issue here is people being able to kill tier 7 with tier 3 gear to Buy Albion Online Silver, that shit is stupid. If you can camp a boss in a highly contested POI, the risk should be just as high if not more than the reward.

No idea how relics work yet, so can not comment on that but I have something to say on the boss camping issue:

Sooo basically when I’ve logged out in a soloable dungeon, at the boss, you can not:
A: flag and kill me when I start killing it
B: bring one more and out-dps me (in case you can not out-dps me alone)
C: be there before me and take the boss
D: get another instance with your friends

Logging out in a dungeon is costly enough on time, plus if I can solo kill the boss, why should I not?
What makes you more qualified to kill it by Cheap Albion Online Silver? Simply because you ‘killed all the mobs on the way to the boss’?
Well I got new for you: So did I.
The only real difference is that I don’t have the time to farm the mobs, so I’m trying to compensate by logging whenever I can to kill the boss.
If you can do it, be my guest, I don’t mind.
I am also willing to share the boss loot, but .. let me guess, you don’t want a party right? Because it’s your boss .. by your royal birth-right?

Stop crying, start playing.
Camping a solo dungeon boss should be the least of your worries.
What will you do when you get to harvesting top tier materials in black zones with no guild territory? You will quit the game?

Say I found some bug in the game that allowed me to be completely invisible and completely invulnerable to any and all damage. Then, I sat at bosses just laughing at people as they tried to find me and as they try to AE around where they think I am, to damage me. Then, when they are all busy fighting mobs, I uninvis, kill the boss, loot it, then make myself invis and invul again.

Sound fair Albion Online Powerleveling? Well, neither does being able to log out near the boss. If you really want to log out in a dungeon that badly, just change it so your body is standing there so we can attack, kill, and loot you if you don’t log in soon enough to fight back or flee. THAT would be a better solution than the cheese you’re trying to pull.

The key point of Albion Online

Posted by bladeandsoulgoldstore on July 5, 2016
Posted in: Blade And Soul News. Leave a comment

It doesn’t matter that it’s in beta, if the game is enough fun to last as a long term MMO, this sort of mass exodus of players after only a few months should be worrisome at best.

Most people I have played with love this game for what it could be but have been continually disappointed that the changes it truly needs appear to be just not being made anymore to Buy Albion Online Gold. The ones that were made have been rather on the late side IMHO and I think this also contributed to the loss of activity for many guilds. As you said, this diminishes the player base’s ability to test the large scale effects of any new mechanics or features. I could write a list of such things and give my opinions but I think I’ll wait until I have the time to contribute that in a constructive way to feedback.

Anyhow a wipe is a good hook for getting a lot of those players (and new players) to come back and it’s disappointing to hear that it is not being considered for multiple months. That either means nobody in charge is seeing the value of a wipe, or they don’t have the capacity to get to a meaningful place in terms of game mechanics to wipe for several months. Both prospects have me questioning this game’s future, unfortunately. Here’s hoping that it happens sooner rather than later.

I think these beta periods are too long for this type of Albion Online Powerleveling. I mean in the end this is game offers endless war for long term of gameplay but do you really commit fully now when there is always that incoming wipe and progress going to be deleted? We have seen these wars and we have tested a lot stuff but is it worth to commit fully for months and months just to get all that stuff wiped sooner or later. No.

Games like these needs shorter periods for beta if you want to keep player-base interested. Either make smaller updates more frequently or just add small stuff/fixes evenly and when it’s time to add bigger update make it with wipe.

Yes this game needs lots of content and rework and you don’t really want to keep wiping progress frequently but 6-12month beta in game like this won’t be healthy for game in long term for sure.

This is now a long Beta, with many changes in the works, that will require a lot of time to be implemented. If you check the fame board in game, 7400+ characters gained fame this week. There are still a lot of players in game. Bercilak stated early on, that this Beta test would run until Cheap Albion Online Gold. That is a test in itself, SI keeping the servers running 24/7 with a short 1hour daily maintenance.

The New Death Mechanic of Albion Online

Posted by bladeandsoulgoldstore on July 2, 2016
Posted in: Blade And Soul Gold. Leave a comment

The New Death Mechanic results in little consequence and incites a “just buy time” mentality. <<

In PvE, what is the point of Resurrection or heals? Or even Energy regen if you can just die and be up with 10000k Albion Online Silver? After learning how this mechanic works I noticed players actually inclining to exploit it. It literally feels as though consequence has been removed from dying in PvE. I felt myself inclined to exploit it.

This mechanic undermines healing classes as well as tanking classes. Who needs a tank if you can just rotate who dies and they will be back in battle before the next guy dies?

In PvE I can now duo bosses with my brother that I could never before, simply because we just “buy time” if someone dies, scramble, mitigate damage etc. Our presence in dungeons is excessively pervasive because… there is little to no consequence for bad engagements or bad-aggro or anything. It’s very easy to scramble until the fallen comrade is back up. You can alternate who is killing a boss and the other will be up before the one is KO.

> people come to the game for what it was originally (as stated by peers)
> the majority who arrives, complains, never stays anyways (they never were going to)
> the complaining changes the game, decreases risk vs reward, softens everything
> the carebears leave, as was always the case (follower types to Buy Albion Online Gold, game hoppers)
> the loyal players leave, as the game is not what it was originally, it is now bland, soft, standard
> there is no consistent or targetted player base anylonger
> game now like all the others

I hope this is not the course for Albion.

Risk vs Reward = Hard Loot Loss
No Fast Travel = Market Stabilization, Forced Risk vs Reward, Geo-political climates, guilds, etc
Open world PVP = PK Subtrafuge
Cut-throat PvE = Hard Death
Self Sustaining Economy/ Sandbox
Naked Walk of Shame

Etc, embody these types of things and the albion online gold market. Try to please the cearbears and the game dies, there is no way to modify this death mechanic to make this work. Hard loot should be “ON.” Period.

I have so many questions about Albion Online

Posted by bladeandsoulgoldstore on June 30, 2016
Posted in: Blade And Soul Gold. Leave a comment

Is this not a pc game, is this a low claas for movile game, is this not a combat skill based game, block target and ever hit, is this not a tehory craft game, this is not a stats game no agility no strong no intelec , is this not a construction char game, no dodge no parry no block ,no critical… i never see a game whitout critical damg…. oh wait in the mario bros and space invaders to Buy Albion Online Silver, is true, is this not a moviment based combat game, the movement is a nightmare, all mobs are more fast, the ranged skils are absurde low, the mele slkils are absurde long, whitout counters, only sprint for survival habilites etc etc ….dungeon exit in the midle of the boss and respawned mobs … is a joke ….

inmersion game ? and world ? copy map paste map rotate 45º paste rotate 90º paste rotate 45 …. dungeons ? no comment

any friend see more map for having better monitor i me see more than a tablet player or a low monitor player… lol is this a real joke, someone heard about the war fog ?? no ??
sandbox ? gank for free is not a sandbox and etc etc etc

albion

the game less populacion … any wait other thing ? i need 2 weeks for see all is, any peoples need only any hours days weeks mounths …
this game is died for a single reason, is a low quality and low tecnichal game whit a bored and primitive combat sistem

I logged in today after like 2-3 months and i see what you mean about the population. Feels so empty Albion Online Powerleveling. I feel like they gotta rethink the early progression on the game. I get really bored just going around collecting wood and rocks for hours and that’s all the game feels like to me. Collecting resources the WHOLE game. I am not saying to lower the resources needed to accomplish this or that but there must be a way to make it so it’s not so boring. That is just my personal opinion because that is why i personally don’t feel like playing specially since it’s going to be wiped, which is understandable of course. However i have played other games in the past that have been in beta and alpha and i did enjoy playing it because it would prepare me for launch. Sadly it is not the case with Albion because it doesn’t keep me interested. Again guys, this is just the way i personally feel.

Sandbox interactive, i think you have ALOT of rethinking to do to make this game more interesting. Don’t let this title die out before it is even launched.

Game has changed so much in the past year+ that it’s completely different game than it used to be. Tell me more about that “Original Vision” and what have left of it in the current state of the game.

Also, releasing will do nothing, same problems will arise in 2-3-4 months after release, and population will go lower and lower again.
Basic game mechanics which are broken now needed albion online gold for sale, that’s what needs to be done, not a fucking “release” for few months up until half of the core of this game will decide to quit like they did now.

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